As such, one of the primary goals of any good designer is communicating the intended message…the one that leads to a positive user experience. The copy-writing, the color of your text, the alignment of form labels, using all-caps or going lowercase on those navigation links—even the absence of a design pattern—are all part of this communication.
Knowing this, we can ask (and hopefully answer) the question, “Does this element support or contradict what I am trying to communicate to the user?” And by asking this you will find yourself refining and improving the little things; the things that often go unsaid or unnoticed, that ultimately make up the user’s experience.
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‘resolutions’ are essentially attempts at neocortical suppression of limbic/reptilian impulses (and therefore can only be partially effective)
Very well put I'd say!
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Adam Gussow
Wow, watching Adam Gussow is such an inspiration to practice the harp every damn day in 2010!
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Another interesting looking usability testing application. I've seen a few of these recently, need to find the time to give them all a go.
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